Jakub Lamik Profile
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Jakub Lamik, Graphics Product Manager, Media Processing Division, ARM. Jakub has spent several years working in the semiconductor industry but still remembers days when he used to type J followed by a double quote to load his favourite game on his ZX Spectrum Plus. On one rainy day, he had to give up his beloved system programming to lead the design of low power 3D graphics accelerators, which he believes is really about “not rendering pixels”. He soon became fascinated with visual computing and nowadays is a product manager looking after ARM Mali GPUs.
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