Simon Hickman Profile
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About Me
Simon Hickman, Ecosystem Partner Manager, Media Processing Division, ARM. Simon has been around at ARM for more than 10 years now, remembering being a part of the team that ported Quake2 to the ARM926, then moving into management leading the Applied Systems Engineering team, and on to a Marketing role in the Mobile Computing team. Simon is now enjoying working with some of the most creative Game and Game Engine Developers throughout the world as MPDs Ecosystem Partner Manager, ensuring their content is running optimally on the many devices coming to the market with ARM Mali GPU technology.
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