Recently I decided to try out Mali Developer Tools, which look very promising.
Unfortunately I have a problem with Shader Development Studio.
When trying to make SimpleTest Project (from the User Guide) while rendering the shader effect
the Shader Preview shows a triangle instead of a square shown in the Guide.
In general, it is not surprising, since the option VERTICES in Shader Attributes View has by default three
The problem however is that there is no possibility to add additional vertices
(when choosing the option USER_DEFINED). You can only change the three given.
Changing the geometry in Shader Control View do not bring any effect, always showing three vertices.
Even when using a Shader Examples from Mali GPU Shader Library shaders are applied to that triangle.
The shaders themselves are working (changing color, texturing, etc).
Plugin has been tested on the following configurations:
- GeForce 9600M GT Windows 7 64bit
- GeForce GTS 250 Windows 7 32bit
All necessary OpenGL extensions are present, Emulator and Offline Shader Compiler are installed and work.
Had someone the same problem and is there a solution?
This post has been edited by estrige: 13 May 2011 - 12:32 AM